e Contra: Generals Zero Hour Modification

Contra



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Cybernetic General.


Unit List
Unit Description
AMOS. Light artillery.
ATACMS. Heavy artillery.
Avenger Droid. AA unit.
Battle Repair Drone. Repairs vehicles.
Beetle Mines. Mobile mines. Run to rally point and burrow there.
Builder Mech. Builds structures.
Burton. Hero. Has many abilities.
Chinook. Gathers resources.
Cyborg. Effective vs infantry.
Drone Controller. Heavy AT unit.
Fafnir Mech. Super Robot. Effective vs all targets.
Fire Support Drone. Anti infantry drone.
Guardian Droid. AT unit.
Hecate. Combat helicopter. Effective vs all targets.
Hellfire Drone. AT drone.
Leech Droid. Diversion unit. Steals money from supply centers.
Medic Droid. Heals infantry. Cleans toxins and radiation.
Medusa. AT defense drone. Can not be controlled. Flies to rally point and guards area.
Microwave Tank. Anti infantry unit.
Missile Cyborg. AT infantry.
Pegasus. Light stealth bomber.
Point Defense Drone. Missile defense drone.
Repair Droid. Support vehicle. Repairs vehicles. Clears mines. Deploys Spider mines.
Robo Raptor. AT aircraft.
Scout Drone. Recon.
Sentry Droid. Anti infantry unit.
Spider Mech. AT unit. Can Teleport.
Stinger Drone. AA drone.


Upgrade List
Upgrade Description
Advanced AI. Drones and Droids are created as veterans.
Advanced Data Transmition codes. Drones, Droids and buildings become resistant to ECM and EMP.
Automatized Production. Reduces vehicle cost.
Bunker Busters. Allows Pegasus to kill building garrison.
Capture Building. Unlocks Ranger's Capture Building ability.
Control Rods. Individual upgrade. Power plant generates more power.
Countermeasures. Planes get 20% change to deviate incoming missiles.
Drone Armor. +25% armor to all drones and droids.
Exoskeletons. +50% infantry movement speed.
Flash Bangs. Unlocks Ranger's Flash Bang weapon.
Improved Droid weapons. +20% firepower to Guardian and Sentry Droids.
Laser Warheads. +25% damage to some missiles.
Missile AI. Increases attack range of some missiles and grants data transmition ability.
Stealth Covering. Drones and Droids become stealth.
Supply Lines. +25% resource payload to Chinook and Supply Drop Zone cargo planes.
TOW Missile. Guardian Droids get TOW missiles. TOW is effective vs tanks.


Building List
Structure Description
Airfield. Builds, reloads and repairs planes.
Barracks. Builds infantry.
Command Center. Holds all general's powers. Builds dozers.
Drop Zone. Generates cash.
Heavy Fire Base. Long range base defense.
Particle Cannon. Super weapon. Launches particle beam.
Patriot Battery. Base defense. Good vs aircrafts, ok vs vehicles, bad vs infantry.
Power Plant. Generates power.
Strategy Center. Tech Center. Researches upgrades. Unlocks many units and structures.
Supply Center. Supply center. Chinooks put resources into it.
War Factory Builds vehicles.


Stealth Detector List
Unit Detection abilities
Strategy Center. Detects stealth ground units and buildings only.
Patriot Battery. Detects stealth aircrafts only.
Avenger Droid. Detects stealth aircrafts only.
Repair Droid. Detects mines only.
Burton. Detects mines only.
Scout Drone. Detects stealth ground units and buildings only.
Leech. Detects stealth ground units and buildings only.
Upgraded Spy Satellite (general's power). Detects all but mines.
Cyborg Commando (dropped with general's power). Detects everything.

Garrison Clearers List

Ranger upgraded witn Flash Bangs
Sentry Droid upgraded with Flash Bangs
Pegasus upgraded with Bunker Busters
Microwave Tank

Mine Clearers List

Repair Drone

Toxin and Radiation Clearers List

Medic Drone


Garrisonable buildings list
Building Description
Heavy Fire Base. Infantry can fire from inside.