|
Upgrade List |
| Upgrade |
Description |
| Camouflage. |
Rebels become stealth. |
| Capture Building. |
Unlocks Rebel's Capture Building ability. |
| Chemical Warheads. |
Gives chemical stuffing (acid or toxin) for some missiles. Allows Luna to create toxin and acid clouds. |
| Command Truck Weapon. |
Gives weapon to Command Truck. |
| Concentrates. |
Poison pools exist for longer time. |
| Corrosion Catalyst. |
Acids become more powerful. |
| Difosgen. |
Toxins become more powerful. |
| Fortified Structure. |
All buildings get better armor. |
| Gas Warheads. |
Unlocks gas shells for Mortar Buggy. |
| Inflammable acids. |
Acid pools burn in some time. |
| Junk Repair. |
All vehicles gain ability to repair themselves automatically. |
| Mine Sweepers. |
Poisoner becomes immune to land mines. |
| Neutralizers. |
Your toxins and acids become harmless for your own and allied troops. |
| Radar Van Scan. |
Unlocks Radar Van's scanning ability. |
| Scorpion Rocket. |
Equips Scorpions with rockets. Rockets are effective vs tanks. |
| Silicon Warheads. |
AA weapons install yellow clouds in air. Clouds are very harmful for aircrafts. |
| Spies. |
Reveals enemy supply centers locations. |
| Tank Camouflage. |
Poisoner, Scolopendra and Karakourt become stealth. |
| Toxin Shells. |
Equips tanks and artillery with toxins. Toxins are effective vs infantry. |
| Worker Shoes. |
+25% worker movement speed. |