"One for everybody" team play strategy.
For all generals.
Allies choose the most skillful player
as commander. Then they build up economy and send money to him (Money Drop
ability is available in Supply Center). Commander fights on all fronts and
defends his allies. This strategy is effective because one player gains 5th rank
faster than whole team. When enemy team will get rank 2-3, your commander is at
rank 5. Thus, you invest your money into technological superiority. But this
strategy has one big disadvantage: too high responsibility lies on one player.
If he makes an error - all is lost.