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General information.
Advantage of this general is easy micro and very simple strategy. Almost the same vs all enemies - build up around enemy until he dies. However, you should not ignore other abilities.
Tip: Never try to build the whole of your base with defenses. Be more active. Do not doom yourself to passive defense.
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Super Weapon General Tech Tree.
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Unit, upgrade and building list.
Unit List | |
Unit | Description |
AMOS. | Light artillery. |
Aurora Beta. | Hypersonic bomber. Invulnerable until drops bombs. |
Battle Repair Drone. | Repairs vehicles. |
Burton. | Hero. Has many abilities. |
Chinook. | Gathers resources. Transports vehicles and infantry. |
Comanche. | Combat helicopter. Effective vs ground targets. |
Dozer. | Builds structures. |
EMP Avenger. | AA vehicle. |
F-117. | Light stealth bomber. |
Fire Support Drone. | Anti infantry drone. |
Hummer. | Recon. Can transport infantry. |
Missile Defender. | AT infantry. |
Pathfinder. | Anti infantry soldier. |
Ranger. | Effective vs infantry. |
Scout Drone. | Recon. |
Sentry Droid. | Recon. |
Shield Generator. | Creates energy shield. Shield protests surrounding units and buildings from shells and missiles. |
Upgrade List | |
Upgrade | Description |
Advanced Training. | All units get veterancy faster. |
Bunker Busters. | Allows F-117 to kill building garrison. |
Capture Building. | Unlocks Ranger's Capture Building ability. |
Composite Armor. | +25% armor to buildings. |
Control Rods. | Individual upgrade. Power plant generates more power. |
Countermeasures. | Planes get 20% change to deviate incoming missiles. |
Deflecting Armor. | Buildings become resistant to particle beams and fire. |
Drone Armor. | +25% armor to all drones and droids. |
EMP warheads. | Missiles get ability to disable enemy units and structures. Unlocks Missile Defender EMP weapon. |
Flash Bangs. | Unlocks Ranger's Flash Bang weapon. |
MOAB. | Grand Slam bomb is upgraded to MOAB (needs Grand Slam purchased). |
Radiation Emitter. | Missiles become effective vs infantry. |
Security Systems. | Individual upgrade. Building gets small gun tower. |
Solar Panels. | Reduces amount of power consumed by super weapons. |
Supply Lines. | +25% resource payload to Chinook and Supply Drop Zone cargo planes. |
TOW Missile. | Hummers get TOW missiles. TOW is effective vs tanks. |
Turbodiesel Engine. | +25% Dozer movement speed. |
Building List | |
Structure | Description |
Airfield. | Builds, reloads and repairs planes. |
Barracks. | Builds infantry. |
Blackout Launcher. | Super weapon. Creates lightning storm and shots down enemy base. |
Command Center. | Holds all general's powers. Builds dozers. |
Cyclone. | AT and AA defense. |
Drop Zone. | Generates cash. |
Fire Base. | Light long range base defense. |
ICBM Silo. | Super weapon. Launches nuclear missiles. |
Particle Cannon. | Super weapon. Launches particle beam. |
Patriot Battery. | Base defense. Good vs aircrafts, ok vs vehicles, bad vs infantry. |
Power Plant. | Generates power. |
SDI Cannon. | Protects from super weapons and general's powers. |
SSM Site. | Heavy long range base defense. |
Strategy Center. | Tech Center. Researches upgrades. Unlocks many units and structures. |
Supply Center. | Supply center. Chinooks put resources into it. |
Tomahawk Storm. | Light super weapon. Launchers Tomahawk missiles. |
War Factory | Builds vehicles. |
Stealth Detector List | |
Unit | Detection abilities |
Sentry Droid. | Detects all but aircrafts. |
Strategy Center. | Detects stealth ground units and buildings only. |
Patriot Battery. | Detects stealth aircrafts only. |
EMP Avenger. | Detects stealth aircrafts only. |
Pathfinder. | Detects stealth infantry only. |
Burton. | Detects mines only. |
Scout Drone. | Detects stealth ground units and buildings only. |
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Garrison Clearers List
F-117 upgraded with Bunker Busters
Chinook Combat Drop ability
Mine Clearers List
Mine Detonation Pulse (Power Plant ability)
Toxin and Radiation Clearers List
Garrisonable buildings list | |
Building | Description |
Fire Base. | Infantry can fire from inside. |